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Is there a triangulation-tool within Unigine?


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Posted

i have some 3rd party tools that can triangulate 3D polygons. but i am wandering is there a built-in triangulation-tool in Unigine, which may be much convenient。

is there some interface which i can triangulate 3D polygons in Unigine?

Posted

Yes, i have mesh with quad(not just quad, it can be any shape) polygons and i want to split them by triangles before i make ObjectMesh.

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