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Problems on FieldShoreline


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1 Can I create FieldShoreline object in C++? There is no static creation method in this class.

 

2 How to make the shoreline field texture?  Is there a tool by which i can generate shoreline texture from GIS data? 

   Or, what is the protocol of this texture, by which i can make shoreline textures that will be rendered correctly in Unigine.

Posted

Oh, yes, that works. I failed to start the grabber because there was no terrain in my world.

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