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render ssdo, how?


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Posted

I've seen unigine support ssdo by command "render_occlusion 2", but I tried this and restart the renderer, nothing happed. So, How to use the SSDO feature?

Posted

Check samples/render/occlusion_00 sample. Indirect term is controlled by indirect scale parameter. The default value is zero.

Posted

well, I checked the sample, but it seems this sample don't have this nice shadow effects. :) 00002.png

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