cinetec_tech Posted November 4, 2016 Posted November 4, 2016 2.3 1:open oil platform world 2:check the material library there is a helicopter material lib 3:now open any other world 4:check the material library the helicopter material still in the material editor. There is might be memory leak due to the world switch thanks
sebastianbah Posted November 7, 2016 Posted November 7, 2016 Hi, Thanks for the report! We've added this issue to our internal bug tracker.
sebastianbah Posted February 13, 2017 Posted February 13, 2017 Hi, Fix for this issue will be available in next SDK release.Problem was in Oil Platform demo, Helicopter library was loaded as a global library and it cause such issue.
Recommended Posts