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Setting TAA or FXAA using C++


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Posted

Hello,

 

We have ported our application to Unigne 2.4 from old Unigine 1.

To set up multi sampling we used to use flags with SetVideoMode() in the app.

 

In Unigine 2 few flags are obsolete. 

 

Now to setup TAA which API to Use with Unigine 2?

 

Rohit

 

 

  • 3 weeks later...
Posted

Hi Rohit,

 

You can use console command: render_antialiasing (0 - disabled, 1 - FXAA, 2 - TAA).

 

Done this... Still there are jitter and alised edges.. Does this setting also require other setting to be in place?

 

post-41-0-31039900-1489731860_thumb.png

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