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cannot blend the project scene with the camera real-time picture


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Posted

In the previous version of 2.0, I could adjust the parameters to blend the Unigine project scene with camera real-time picture, which blend use the alpha.

 

But now I use the version of 2.3.1, I adjust many parameters but it still couldn't blend, the project scene background cannot be transparent.

 

Is there some new ways to make the project scene be transparent?

Posted

zhengwenxin,

 

I'm afraid there is not enough information to understand what is going on. A minimal test sample that can perform output to the texture with alfa channel will be very useful in that case.

 

Thank you!

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