zhong.qiu_fa Posted June 15, 2017 Posted June 15, 2017 Hi: I can't find any C++ api rewriting image to viewPort(screen), can you give some advise? thanks.
sebastianbah Posted June 16, 2017 Posted June 16, 2017 Hi, If I understand you correctly, you want to customize the texture in the main viewport. If it's so, please, check Render/GBufferRead and Render/GbufferWrite samples from C++ API chapter in SDK. Also Render/TextureRender sample may be helpful. Also, you can find additional info in docs here. Thanks!
zhong.qiu_fa Posted June 21, 2017 Author Posted June 21, 2017 Hi sebastianbah, Sorry for the late reply. You are right, I want to customize the texture in the main viewport. Thanks for your guidance. I encountered oculus initial failed problem when test by the Render/GbufferWrite samples in unigine sdk 2.5, but oculus is normal in sdk 2.4.1. What's the problem when using oculus in sdk 2.5, Oculus isn't Latest version? Best regards!
zhong.qiu_fa Posted June 21, 2017 Author Posted June 21, 2017 Hi sebastianbah, The invoke interface( int Viewport::addCallback) doesn't work when I test Render/GbufferWrite samples by HTC VIVE. It workes normal when test in vs2015. Whether I need do any more work? The normal image is . The abnormal image is Best Regards!
silent Posted June 26, 2017 Posted June 26, 2017 Hi Zhong,Please, don't hesitate to contact our Chinese support team directly via china-support@unigine.com.This sample is not designed to be working with AppOculus / AppVive, you can check the sources. In order to modify Oculus / Vive texture you need to get that textures first. It's possible only with the sources of App* plugins that are not available in Evaluation kits.Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
zhong.qiu_fa Posted June 27, 2017 Author Posted June 27, 2017 Hi silent, Thanks for your answer. I am not only modify the model texture but also modify the viewport texture by camera picture. I want to achieve the effect of Mixed Reality in oculus/htc. I will contact Chinese support team. Best Regards!
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