liu.hong_feng Posted June 30, 2017 Posted June 30, 2017 Generally speaking, with lower argument Terrain Step, say 1.000, the edges of separated terrain are quite neat, as illustrated in Figure 1 down below.However, the edges turn to be quite rough as the result of altering the argument, Terrain Step, to be 4.000, showing in Figure 2 down below.So, the problem right now is how could I make the edges look smoother?
liu.yan Posted July 14, 2017 Posted July 14, 2017 On this issue, we had created a project which you can reproduce the problem. We had upload the project onto a ray file, you can download from the URL below. URL:http://pan.baidu.com/s/1nvA1JzN password:72ra
liu.yan Posted July 14, 2017 Posted July 14, 2017 For this issue, we are on big hurry, had to handle it to you for your advise~
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