de-Roo.Lukas Posted November 29, 2017 Posted November 29, 2017 Hi All, Is there a way to change the Window onscreen while the Vive is being used in the engine? Currently, it renders both eyes onscreen, however I would like to have just one eye be rendered onscreen. Thanks, Off Planet Simulation
alexander Posted December 1, 2017 Posted December 1, 2017 Hi! At the moment it can be done only by changing the source code and recompiling the AppVive plugin (Unigine SDK Browser\sdks\<sdk_version>\source\plugins\App\AppVive).File: AppVive.cpp. Line: void AppVive::render_window() method). Need to change screen_copy_material to "render_copy_2d_srgb" material (and, perhaps, something else). We plan to add this functionality to the API in the future releases. Best regards, Alexander
Dirk Posted March 6, 2018 Posted March 6, 2018 Hi ! I'd like do do the same thing: One Renderoutput instead of Stereo. Is there a workaround? I would like to show the oil-refinery to a client on Friday. Do you have an hint how to do that? Thanks, regards, Dirk
silent Posted March 7, 2018 Posted March 7, 2018 Hi Dirk, You can find modified plugin for that purpose here: How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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