simon.wade Posted January 31, 2018 Posted January 31, 2018 Attempting to use Editor 1 to modify a World Clutter mask in Unigine 2.6.1.1 results in nothing happening... except for a bunch of red error messages in the log/console ;). The issue appears to be at lines 487 (shown below) and 490 of editor_mask.h. It seems that the usage of call() is hiding the change to the arity of setMaskImage(), which now uses two arguments. shared_node.call("setMaskImage",mask); Adding the additional parameter, set to its default value, fixes the issue: shared_node.call("setMaskImage",mask,1); I haven't checked to see if similar issues exist elsewhere in the code base, but I guess it's possible.
morbid Posted January 31, 2018 Posted January 31, 2018 Hello, Simon! Thanks for feedback. This bug was fixed in our internal version. As I see, you've found a workaround. Do you need any help with this issue for now? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
simon.wade Posted January 31, 2018 Author Posted January 31, 2018 13 hours ago, morbid said: As I see, you've found a workaround. Do you need any help with this issue for now? Good to hear that you found it! I don't believe we need any further help, unless there are related issues that we should patch?
morbid Posted February 5, 2018 Posted February 5, 2018 Well, looks like changing a couple of strings in .h file is enough. This file is also included in the hot fix i've sent you. Thank you for feedback! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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