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[SOLVED] Material::setTextureImage() always fails


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Posted

This is not as bad as I made it sound in the title. ;) Usually the texture does get set, but it still returns zero to indicate failure.

Posted

Hi Greg,

This is due to a bug which is already fixed. So, the method will return the right value in the next release.

Thanks!

  • silent changed the title to [SOLVED] Material::setTextureImage() always fails
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