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[SOLVED] Max2012 and Bones Pro


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Posted

When will you have support for 3DMax 2012, any chance on having it compiled before next version?

 

Also, I note "Fixed skinned mesh export plugin for 3ds Max" has anyone used BonesPro 4.5 as this is a different type of skin so the exporter doesn’t support would appreciate seeing the Unigine Max exporter allow support for this plugin.

 

Makes skinning very enjoyable rather than a struggle.

Posted

Yes, there will be plugins for 3ds Max 2012 in the next SDK update.

Posted

Thanks Ivan, I can confirm plugins for Max 2012 64bit are working for mesh export :) You’re a champion

 

 

Only thing now is if we can get support for bones pro skinned mesh export then all my art pipeline dreams would come true

Posted

Unfortunately Max2012 crashes when textures are on a model and you export mesh.

Posted

Please wait for the official build of plugins, it works for our artists.

Posted

I think it's better to wait for the official release and I'm sorry if the plugins didn't worked for you.

Posted

Thanks anyway :-) Happy to wait for Unigine

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