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Changes to Normal & Albedo Values not saving


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Posted

I created a project from the CIGI demo and imported an FBX asset (ship).  In order for the ship to look correct I need to adjust some of the albedo and normal intensity parameters.  The changes I make look fine in the both scene and engine windows.  I save the world and reload from within the editor and the changes are still present.  If I close the editor and reload the changes I made are gone (though the imported asset is still there).  If I run the project from the SDK browser and changes are gone as well.  Am I missing a step in the process somewhere.

The ship remains when I close and load the editor or run the program from the browser, just none of the updates to the ship are saving.  Thanks for the help.

-Bob

Posted

Hi Robert,

Could you please send us a minimal test scene (data / assets directories should be enough with source FBX files). Right now it's not possible to say what exactly is going on.

Thanks!

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