werner.poetzelberger Posted February 15, 2018 Posted February 15, 2018 Hi, is it still possible, to export an object or asset, a mesh with materials (which I edited in the editor) as a node, to use it with the node reference? At the moment I can only find the possibility to use an FBX file with a node reference. The issue I have with that is, that I need to edit all the elements outside of Unigine, (e.g. the assignement of the materials). Thx. Werner
werner.poetzelberger Posted February 15, 2018 Author Posted February 15, 2018 Ups. I think I found what I was looking for. Is the 'convert to node reference' the function? I guess it is. Thx. Werner
morbid Posted February 16, 2018 Posted February 16, 2018 Hi, so, you've found a way to do it, right? In any case you're welcome to ask! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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