demostenes Posted April 28, 2018 Posted April 28, 2018 (edited) After migration to terrain global terrain looks like it is living :) All caches were deleted before running 2.7 editor. See attached video. unigne1.wmv Edited April 28, 2018 by demostenes 1
morbid Posted May 3, 2018 Posted May 3, 2018 Hello, something went wrong with visibility distance settings. You observe this "living" effect because 1st LOD can't be rendered properly. As a temporary workaround, you can set Visibility distance for 2.93 LOD to 500. Anyway, it looks like a bug, we'll investigate this. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
morbid Posted May 21, 2018 Posted May 21, 2018 Hi, this issue is fixed. Will come in 2.7.1. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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