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Clutter mask change is not saved on HDD


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Posted (edited)

Edit any clutter mask (grass, mesh clutter....for example grass_snow_left in esqworld.world), apply. Edit again, change is lost. According to version control system mask was not changed. We ve also tried to save and quit editor if there is any opened descriptor, but it seems not, file is not changed even after editor save + quit.

 

Edited by demostenes
Posted

Yeah, we've reproduced this bug. Currently, can't say what exactly causes this behaviour (in smaller scenes mask editing works fine), but I'll investigate this case more carefully.

Thanks!

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