binstream Posted June 8, 2018 Posted June 8, 2018 2 guys are switching from UE4 to UNIGINE, made in a week. 3
silent Posted January 24, 2019 Posted January 24, 2019 Quote I am happy to say - we got it! 7 month's I with my friend and colleague Alexander Kolyasa we've been working on this idea, and we got it to reach to finish line. For Racer's Shelter, I worked on racer's hover, turbines, chill zone, and some props which you can see on the screens. Alexander worked on factory space, gate, workbench zone and also some props for a scene. Shortly, I will publish some post in my blog and more details of some elements in the next artworks. Watch the video and cheers! Here is the final version: https://www.artstation.com/artwork/Jlw490 (Alexander Kolyasa) https://www.artstation.com/artwork/Z50w5Z (Mark Kassikhin) 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
werner.poetzelberger Posted January 30, 2019 Posted January 30, 2019 Very impressive. Lovely piece of work!! Congratulations! Sega Mega Drive! YES!
binstream Posted February 4, 2019 Author Posted February 4, 2019 Production breakdown, tips & tricks: https://80.lv/articles/building-racers-shelter-in-unigine-001agt-002mrs-003qxl/
gabriel.santa-maria Posted February 4, 2019 Posted February 4, 2019 (edited) Really awesome!, I am guessing the whole scene is baked GI. How long did the scene take to bake? EDIT: I realized it could be real-time SSRTGI, it'd be nice to find out how long did it take to render. Edited February 4, 2019 by gabriel.santa-maria
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