Klimczak.Jan Posted June 26, 2018 Posted June 26, 2018 (edited) Hi, I observed that import fbx file with a few animations imports only last one. Cheers Edited June 26, 2018 by Klimczak.Jan
silent Posted June 28, 2018 Posted June 28, 2018 Hi Jan, Could you please send us FBX example and import dialog options that you selected? 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Klimczak.Jan Posted June 29, 2018 Author Posted June 29, 2018 (edited) Hi Silent, I attach test two_animation.fbx file with two animations: test_1 and test_2. Import settings doesn't change anything (I use default settings for import animations). Imported file creates two .anim nodes with the same name, so object instance at the scene see just the last one animation. Here it would be nice feature to have possibility to rename animations within imported .fbx file. Edited June 29, 2018 by Klimczak.Jan
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