de-Roo.Lukas Posted July 6, 2018 Posted July 6, 2018 Hi, I want to achieve the following function: Based on a point's world position, I want to create a regional mesh that has the same height information with the world global terrain in the same area. Just like this (the red area is the mesh I want to create but has the same slope information with the terrain. Thanks
unclebob Posted July 6, 2018 Posted July 6, 2018 Hi! Have you tried using ObjectTerrainGlobal::fetchTopologyData? If you pass point relative to terrain then you'll terrain surface point & normal back.
de-Roo.Lukas Posted July 8, 2018 Author Posted July 8, 2018 Thanks but I want to get a mesh, not just a point.
Recommended Posts