t.coursey Posted August 21, 2018 Posted August 21, 2018 New to Unigine and not super great a optimization yet. Will likely have a need to load another world (new not add to) while in a world. Think of rooms in an ArchViz scene. We plan to have the worlds maybe on an icon near a door, or even the paddles of the controller GUI. What should I look at to understand what is needed to do this?
morbid Posted August 22, 2018 Posted August 22, 2018 Hi, for the simplest world-switcher you can check our samples, take a closer look at the "select scene" menu. If you want to create a responsive GUI object (button, ), I suggest checking ObjectGui samples in Samples\UnigineScript\Objects. Using Vive controller for this purpose will require coding skills, VR template or Oil Refinery source files could be a good start for understanding principles of VR controls. These articles will be useful for understanding GUI configuration in Unigine: https://developer.unigine.com/en/docs/2.7.2/objects/objects/gui/gui_object https://developer.unigine.com/en/docs/2.7.2/code/gui/ https://developer.unigine.com/en/docs/2.7.2/content/materials/library/gui_base/ Thank you! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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