zhengwenxin Posted August 23, 2018 Posted August 23, 2018 I have a problem of switch the players. The project have two players A and B, I switch the players to get different viewpoint. I get the engine frame each time, find the time is changeable when switch from player A to player B. Is the duration stable that player switch to get new viewpoint? Or how to make it statle. Regards, Wenxin
morbid Posted August 24, 2018 Posted August 24, 2018 Hi Wenxin, have you looked at our demos with multiple viewpoints? You can re-use logic from them. For instance, in Oil Platform you can switch between a number of players. Thank you! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
zhengwenxin Posted August 28, 2018 Author Posted August 28, 2018 Hi morbid, Thank you for your replay first, I looked the demo Oil Platform. I also use almost the same way switch players. I could switch between the players, my problem is want to confirm whether the time is stable when switch between players. I get the engine frame continuous, I want to know the time get the the viewpoint when switch players. And whether the time is stable. Regards, Wenxin
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