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call renderImage2D in Multithread


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Posted

i want call this in a new thread 

 

Unigine::Render *render = Unigine::Render::get();
render->renderImage2D(cam, _image, _width, _height, 0, 0);

 

is it possible?

Posted

Don't think so, ALL rendering has to be done in the main thread.

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