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Blending Multiple materials


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Posted (edited)

Hello. My name is karan and I'm new to Unigine and using trail of the engine before moving my project into it. I'm referencing documentation as I'm digging into engine but wanted to know what would be the approach to blend multiple materials (Using height map) together in the engine as there is no vertex painting option.

Edited by karan.sharma
Posted

Hi Karan,

Welcome to Unigine!

Please take a look at these options of the mesh_base material :

As for terrain, there is a system of terrain details that implements materials blending for this object type.

Does any of these suit your needs?

Thank you!

Posted

Thank you for you're reply fox. Ill look into these options.

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