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Editor is terminated.


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Posted (edited)

To experiment with the joint effect, I repeated the activation and deactivation of the physical simulator button, and when I select any object after the physical button is inactive, the editor is terminated intermittently.

 

If a joint is set incorrectly, does the editor end due to a physical problem?

Edited by dongju.jeong
Posted

dongju.jeong

That's indeed looks like a bug in Editor2. I've added this crash to our internal bug tracker. I belive that this behavior will be fixed in the upcoming 2.8 SDK update.

Thank you for video!

 

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