dongju.jeong Posted February 15, 2019 Posted February 15, 2019 For example rain particle, when a camera is in a car, can I partially prevent a certain range of particle rendering?
morbid Posted February 15, 2019 Posted February 15, 2019 Hi dongju.jeong, Have you tried adding deflectors? You also can check Samples -> Particles -> particles_forces_noises_deflectors.world Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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