Jump to content

EnvCube Box Projection off/on differences


photo

Recommended Posts

Posted (edited)

What does that do and is this avoidable?

Box projection On/Off.

It is the Global Illumination in the Environment cube settings.

Turned off GI, looks the same box/no box.

Can this be adjusted or is this bug?

Thx.

Best Werner

nostreaks.thumb.JPG.a5c1eab2e467ffb51f0b30ccbfd18e11.JPGstreaks.thumb.JPG.bdc2457fd03242f2bd0c16b2c37695ca.JPG

Edited by werner.poetzelberger
Posted

Here a comparison.

Funny, that the GI in the Cubemap isnt connected with the Global Settings GI.

GIOn.thumb.JPG.1e1988411ad7296167d380f1e3d70030.JPGGIOff.thumb.JPG.9493830cccd997d7739fe88b157ad012.JPGGIORO.thumb.JPG.1d3810486c96f59e72484401040e0601.JPGGIORON.thumb.JPG.822cc417b13d7cb0f519ce3cb020345e.JPG

 

 

Posted (edited)

 

From the documentation:

 

Global Illumination

Enables the global illumination simulation. Environment probe generates fake GI by using given cubemap.

 

Ehm. Okay. But is this a result which a) is desired, b) can be optimized? c) is realistic?

 

 

........

 

I see, so probably that answers my qestion. ;)

 

Enabled

Enables ambient ligting for the Environment Probe. By default, Environment Probes are used for reflections only, as for lighting, it is recommended to simulate it using Voxel Probes. This approach ensures the best result, however you can still use Environment Probe for ambient lighting by enabling this option

 

 

Edited by werner.poetzelberger
Posted

Hi Werner,

Do you have any active questions left? I guess that you already find out that for correct GI simulation you need to use Voxel probes :)

I would also recommend to look at the following tutorials on lightning setup:

  1. https://developer.unigine.com/forum/topic/4819-unigine-editor-2-video-tutorials-lighting-12/
  2. https://developer.unigine.com/forum/topic/4821-unigine-editor-2-video-tutorials-lighting-voxel-global-illumination-22/

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Posted

Hey,

I guess I answered my questions, thanks!

Its always a working process and I am tempted to post things very quickly ;)

Hope, thats not too annoying.

Thanks.

Werner

×
×
  • Create New...