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Problems on tessellation shader


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Posted

Hi:

I had tried some access to the tessellation shader and it didn't work.
My code had been uploaded so that you check out where the problem is, or can you offer some examples on how to develop tessellation shader in Unigine?

 thanks~

tessellation_test.rar

Posted

liu.yan

We are using tessellation internally for ObjectWaterGlobal and ObjectTerrainGlobal materials. You can take a look at this materail to get the idea how to use tessellation (please, check  core\materials\default\water\water_global_base.basemat for the reference).

Thanks!

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Posted

silent:

  We did follow the water_global_base to test our shader,  but it does not work, can you help us to check out where the problem is in the code I had updated yesterday? thanks~

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