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Save Node Filepath Bug


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Posted

Problem

 

Saving node file from editor does not account for user selected filepath. Instead node file will be placed into runtime bin folder. See screenshot example: particle.node file will be saved to E:\Entwicklung\Tools\UNIGINE\-20110531-src\bin instead of selected filepath E:\Entwicklung\Tools\UNIGINE\-20110531-src\data.

 

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Posted

Problem

 

Same problem for newly created world file. Instead node file will be placed into runtime bin folder. See screenshot example: FilepathBug.cpp/.world files will be saved to E:\Entwicklung\Tools\UNIGINE\-20110531-src\bin instead of selected filepath E:\Entwicklung\Tools\UNIGINE\-20110531-src\data.

 

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  • 1 month later...
Posted

Any update on this issue ?

Posted

this bug existed for a long long time, only if data folder is under bin folder, then this will not happen. :)

Posted

Will be fixed as soon as our developers will deal with higher-priority issues.

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