gary Posted March 19, 2019 Posted March 19, 2019 Does UniginePath.dle plugin still work with Unigine 2.7.3.1 version? There were scale issues when exporting .PATH files from 3ds Max before but now it seems impossible to match the scale in Unigine.
vvvaseckiy Posted March 20, 2019 Posted March 20, 2019 Hello gary, Could you please specify what do you mean by scale issues? Usually everything matches if using the scale 1 unit = 1 meter, when you export objects, including .PATH, from 3ds Max. Thanks
angus Posted March 26, 2019 Posted March 26, 2019 We've figured it out. The issue with .PATH files is that you can't move/scale/rotate them. The solution is to make a NodeDummy and make it the parent of the WorldTransformPath and do the positioning and scaling on the NodeDummy. The values are inherited by the WorldTransformPath.
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