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[SOLVED] WorldClutter placement using Masks


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Can someone please explain that if I setMaskImage a 1024x1024 black-and-white image for a world clutter, how do the mask pixels correspond to the scale of actual world.

 

Posted

Hi Luuk,

You can control mask size by adjusting the WorldClutter size parameter. So mask will be stretched to the size of the WorldClutter object. You can spread 1024x1024 mask across 500x500km terrain if you need, or resize it to 1x1km.

Thanks!

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