demostenes Posted April 25, 2019 Posted April 25, 2019 (edited) I ve created BB impostor for mesh object (2.7.3.1) and both saved as node reference, BB is child of that mesh. Works as expected. But when I rotate node reference, BB stays rotated in original position as it was grabbed. Edited April 25, 2019 by demostenes
morbid Posted April 25, 2019 Posted April 25, 2019 If I understood you correctly, this was fixed in our internal build. Please check the video. The parent mesh is rotated while child billboard is following its rotation. Thanks! impostor.mp4 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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