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Environment cubemap size limits


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Posted

Hi,

is there a hard limit on the maximum size of the environment cubemap? It seems that no matter how high-res my input texture is, the resulting reflections always show "jagged" edges even for semi-close camera angles.

Posted

Hello Florian,

You can get 4k resolution on each cubemap tile with 16384 x 12288 source texture.

May I ask you to share texture you're working with? Or show some screenshots so we can see what kind of issue you're struggling with?

Thanks.

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