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WorldTransformPath on working when in camera frame


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Posted

When I try to get a body to move along a path it only works when the WorldTransformPath is in the view of the camera.  I thought it might be a physics settings issue but that is set to inf for distance.

Posted

Hi Robert,

WorldTransformPath has Radius parameter that indicates it's working area. If you will set it large enough path will work when camera is not looking at it but located inside that radius.

Thanks!

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