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[SOLVED] Question about DecalMesh projected onto ObjectMeshStatic


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Posted

Hi,

When creating decals (DecalMesh) and objects (ObjectMeshStatic), it was noticed that the decals are projected onto the objects.

I wanted to ask if there is a way to disable the projection for certain objects. I tried the IntersectionMask, but noticed that it is only available for clutter.

Thanks in advance for your help.

Regards

Sascha

Posted

Hello Sascha,

You can control which surface will receive decal by material mask: https://developer.unigine.com/en/docs/2.8/principles/bit_masking/#material_mask

I also suggest watching our Decal tutorial: https://developer.unigine.com/en/docs/2.8/videotutorials/essentials/decals?rlang=cs

Thanks!

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Posted

Hello morbid,

I tried it and it worked.
Many thanks for the quick help.

Regards,

Sascha

  • morbid changed the title to [SOLVED] Question about DecalMesh projected onto ObjectMeshStatic
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