anthony.liot Posted June 14, 2011 Posted June 14, 2011 when i use Unigine without the macro USE_MEMORY on iphone i have a crash the last log i have is : --- Interpreter --- Version: 2.4 the xcode debugger talk about MeshVertexCacheOptimize I have an other problems on iPhone, i use openal and i have many openal enum error
Guest mrred Posted June 27, 2011 Posted June 27, 2011 Please, post your log.html file located at the bin directory of the project.
anthony.liot Posted June 27, 2011 Author Posted June 27, 2011 I don't push a log file, but differently screenshot of the bug. The first mesh.h_original is the version original of mesh file with a parameter who do the crash The second crash.png show the xcode debugger with the crash who spoke of vertexcacheoptimize. The third log.png is the console of xcode, you have an equivalent of log.html (but not very useful) After debugging, i found an solution who work on Window Android and iOS mesh.h_correction.png If can give you more information, ask me. Just for info, when i compil Unigine is use : XCODE -> Mac Osx / IOS VISUAL -> Windows CODE BLOCKS-> Linux ECLIPSE (NDK_Builder) on OSX -> Android Thanks
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