eugene.litvinov Posted June 29, 2011 Posted June 29, 2011 I'm using ::lerp() function to interpolate transformations between to positions/rotations of node. But, this interpolation don't let me using fade effects: I need smooth start, quick "middle" and smooth stop of animation. Is Unigine provide some spline interpolation? If not, maybe anybody know good resources about this or ready solutions? Thanks.
julien.michaut Posted June 29, 2011 Posted June 29, 2011 Hi, for interpolations tricks, you should look this page: http://sol.gfxile.net/interpolation/index.html
ulf.schroeter Posted June 29, 2011 Posted June 29, 2011 Is Unigine provide some spline interpolation? Have a look into <unigine-sdk-root>/data/core/scripts/spline.h
eugene.litvinov Posted June 30, 2011 Author Posted June 30, 2011 Hi, for interpolations tricks, you should look this page: http://sol.gfxile.net/interpolation/index.html Thanks, very useful article.
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