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Depth Function per material


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Posted

Hello,

Is it possible to set the depth function per material? Either in the xml or in C++?

I have 2 materials, each material is attached to a different mesh. The first mesh i want to render with the depth function GEQUAL, and the other LEQUAL, but i don't see a way to do this.

Cheers for any help

Paul

Posted

Hi Paul,

Right now there is no possibility to control the depth function per material (I'm talking about Less | Greater | LEqual | GEqual | Equal | NotEqual | Always options).

This feature is in our TODO-list, but there is no exact ETA, sorry.

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