dongju.jeong Posted March 24, 2020 Posted March 24, 2020 clutter shadow are not rendered. (vegetation's pine_clutter) material's cast shadow and shadow mask is normal. The shadow option of the surface is also turned on. What more should I check?
morbid Posted March 25, 2020 Posted March 25, 2020 Hello, Do you mean shadows doesn't work in a particular project or even in a default world? Can you send us a test scene where we can observe this issue? Thanks. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
dongju.jeong Posted March 25, 2020 Author Posted March 25, 2020 (edited) this is appeared in my project. Setting.Render Leaf shadows appear in the form of a square mesh. And the clutter I just made also has no shadows. Edited March 25, 2020 by dongju.jeong
dongju.jeong Posted March 26, 2020 Author Posted March 26, 2020 What does Clutter's shadow have to do with Shadows Culling ?? I turned on this option but did not use the Occluder node. However, the Clutter shadow disappears when this option is turned on.
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