dongju.jeong Posted April 1, 2020 Posted April 1, 2020 What does Clutter's shadow have to do with Shadows Culling ?? I turned on this option but did not use the Occluder node. However, the Clutter shadow disappears when this option is turned on.
silent Posted April 1, 2020 Posted April 1, 2020 dongju.jeong Could you please send us simplified test scene for the investigation? Right now it's hard to tell what is going on. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
silent Posted April 1, 2020 Posted April 1, 2020 Is it possible to get a test scene? I can't reproduce the same behavior with Mesh Clutter. You can zip the data directory and upload it to our FTP or use any other web hosting that you choose. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
dongju.jeong Posted April 2, 2020 Author Posted April 2, 2020 this is sample project. vr_template_leapmotion_273_copy.zip
morbid Posted April 2, 2020 Posted April 2, 2020 Thank you very much for the test scene. By the way, data folder is enough. This will make archive smaller. Unfortunately, this is a bug. Shadow culling with occluders is malfunctioning in the engine and we had to temporarily remove this feature in 2.11. Since you're not using any occluders in the scene, just disable the Shadow Culling flag. Thank you. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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