RVargas Posted July 1, 2011 Posted July 1, 2011 I have an animated Blender model that I would like to use for testing, but I havent found a way to import it. So far, I have successfully imported Blender static models by exporting them to Collada and then loading them with Resource editor. Is this possible?
ulf.schroeter Posted July 1, 2011 Posted July 1, 2011 I have an animated Blender model that I would like to use for testing, but I havent found a way to import it. So far, I have successfully imported Blender static models by exporting them to Collada and then loading them with Resource editor. Is this possible? Unfortunately not as there is no Collanda animation import support at the moment.
danni.coy Posted July 7, 2011 Posted July 7, 2011 I have the beginnings of a Blender Unigine Plugin here.... It's still in an embryonic state - but if you would like to help out.... https://github.com/kayosiii/blender_io_scene_unigine
ulf.schroeter Posted July 7, 2011 Posted July 7, 2011 Is there animation support for MD5? yep, at least there is MeshSkinnedFile code for loading different variants // SMESH mesh file format ".smesh" // SMESH amimation file format ".sanim" // MD5 ascii mesh file format ".md5mesh" // MD5 ascii amimation file format ".md5anim" // MD5 binary mesh file format ".md5b" // MD5 binary animation file format ".animb"
danni.coy Posted July 8, 2011 Posted July 8, 2011 yep, at least there is MeshSkinnedFile code for loading different variants // SMESH mesh file format ".smesh" // SMESH amimation file format ".sanim" // MD5 ascii mesh file format ".md5mesh" // MD5 ascii amimation file format ".md5anim" // MD5 binary mesh file format ".md5b" // MD5 binary animation file format ".animb" in that case it looks like md5 animation export is supported in current blender http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/IdTech4_md5 - if not. http://www.katsbits.com/tools/
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