oleg.ferapontov Posted April 21, 2020 Posted April 21, 2020 Is it possible to create overlay render for object after scene been rendered? Not using depth test from previous geometry like on this image:
morbid Posted April 21, 2020 Posted April 21, 2020 Hi, Please check overlap and depth test in the mesh_base material. These options are available for Alpha Blend preset only. Here's more info on the materials: https://developer.unigine.com/en/docs/future/editor2/materials_settings/ Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
oleg.ferapontov Posted April 21, 2020 Author Posted April 21, 2020 Thanks, this looks more and more like good solution for my goals!)
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