antony.wells Posted April 23, 2020 Posted April 23, 2020 Hi, The intro to my game is a 3D animation, in engine. And I would like to add a set of titles over this animation. But I do not want plain text, I want it to be text that blurs in and out. How would I go about this? Is there a 2D class I can use within the engine to achieve this?
silent Posted April 24, 2020 Posted April 24, 2020 Do you have any examples how this should look like? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
antony.wells Posted April 24, 2020 Author Posted April 24, 2020 No, but maybe I can explain it better. The display would be the 3D scene, and the titles would just be text appearing and dis-appearing not all at once. And rather than just appear and disappear, they would blur in, then blur out, achieved via a custom pixel shader, or maybe a built in blur routine Unigine has. If this is still not clear, I'll make a mock up video to illustrate it. Thanks.
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