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Collider Object?!


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Posted

There is no “collider object” parameter in the editor like in this video for 54 seconds 

 

Posted

Hi! Thanks. There is still a question

How is a collision with a plane realized? Because if you hang a ShapeBox on it, you have to use scale and then shift it to the Z position so that the object does not freeze in air

421427084_Desktop05-05-202014-14-57-600.thumb.jpg.c3fc3784d8a98239717ec2347ec8e833.jpg

Posted

In case with low poly plane just use regular collision flag with no physical body. If you need a body for a plane just increase its size by Z and shift it downwards. So, you did it right :)

Thanks.

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