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Fine tuning of player is not reflected to player viewport


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Posted

Hello,

When tuning the position/orientation of a player in the Parameters tabimage.png.50089cef805e060461fc258a6c27244f.png (manually or fine tuning with the arrows), the changes are not reflected to the viewport when the player camera is the one being currently displayed.

I don't know if this is on purpose, but it is detrimental when we're trying to finely adjust the viewpoint of a camera, as we have to constantly change between the player camera and the default editor camera to see our adjustments.

Thanks!.

Posted

Hello Stephane,

Yes, this is unwanted behavior that was a part of an old camera design. We'll fix it in the future updates, not sure there's a chance for 2.12 for this to be pushed.

Sorry for the inconvenience.

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