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"Combine by Postfixes" option is messing up my animations


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Posted

Hello,

I was trying to import an animated model from blender. With default import Settings it worked just fine, but when i check "Combine by Postfixes" my multiple LODs combine into one ObjectMeshStatic. Is there any way to prevent this from happening?

Here you can see the my file in blender:

image.thumb.png.80ea14a91d1522389fdc67cee43ec686.png

Unigine 2.12.0.2

Blender 2.90.1

Posted

eoailg

Combine by postfixes option is not yet implemented for skinned meshes, sorry for the confusion.

We do have this feature in our TODO list, but I can't tell you right now when it will be implemented.

Thanks!

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