Jump to content

Collision mesh lower then terrain texture


photo

Recommended Posts

Posted

After I upgraded Unigine to version 2.13.0, objects started to fall about 0.5m (unit) under texture of landscape terrain. Is there any parameter to offset (with vec3??) collision mesh?  

Texture.png

UnderTexture.png

Posted

Hi Roman,

Do you have backed up project from 2.12? We would like to upgrade it on our side and see if we can reproduce the same behavior. If you have a backup - could you please send the data folder contents somewhere and give me a link for download?

Right now I was unable to do it on my test projects.

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Posted

I tested it on version 2.12 and there is also same problem, so it looks like my mistake. During import process of terrain I had to do something wrong.

Posted

You can also play with collision settings in object's parameters and tune the precision of the intersection

Here is the dedicated paragraph about possible options that you can tweak:

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Posted

No difference with max, min or mixed values.

Posted

Hello!

This behavior caused of high value of detail's height and it's kind of our fall that we leave such a great numerical value here and we will reduce default settings in a future update.

So, your issue will be easily fixed by decreasing height value at details settings, see attached video below.

Intersection does not work with details, since it is used for such a small things like leaves, rocks and etc.

Thanks!

  • Thanks 1
×
×
  • Create New...