Jump to content

alpha cut with decal


photo

Recommended Posts

Posted

title says all, is it possible to decal (cut or blend) the receiving surfaces (eg: project some decal holes onto some other objects), so far I didn't find a way. 

Thanks

Posted

Hi Silent, mainly expending what's already possible to do with decals and fixed camera view projected textures(with some modified mesh_base shaders), (destruction, aging etc) I'm investigating how to port "on shot" efficient workflows for DMP, VP and so on in the engine. Anyway I guess all this will be simpler to achieve one material graph editor is released. 

Posted

I guess so.

If you also interested in testing the current material graph possibilities, check this forum thread:

But current functionality is basically limited to meshes only (so, no decal material would be possible to create).

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Posted

cool, haven't seen this thread, I'll give it a try, thx

×
×
  • Create New...