leon.dong Posted February 21, 2021 Posted February 21, 2021 (edited) There is an engine:: Materials:: get () ->addWorldLibrary ("") method in Unigine 2.5 version,however we can't find this method in later Unigine version. Does someone know what the equivalent method in latest version? Edited February 21, 2021 by leon.dong
silent Posted February 22, 2021 Posted February 22, 2021 Hi Leon, Starting with 2.6 SDK there is no more material libraries exists, all the materials are now loaded automatically on engine start-up. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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