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[SOLVED] Documentation for post_reflection_base


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There is an example in render samples section (samples/render/reflection_00).

 

States:

mask is an auxiliary color mask (similar with post_filter_scattering material).

samples is a number of tracing steps.

 

Parameters:

fresnel_bias and fresnel_power is a reflection Fresnel parameters.

reflection_step is a single step size in world units (Maximal tracing radius in units is a reflection_step * number of samples).

reflection_power is a coefficient for reflection fading out in according to step number.

reflection_color is a reflection color multiplier.

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