demostenes Posted April 30, 2021 Posted April 30, 2021 After update to 2.14.1, water meshes started to slightly shake, blink and have some other visual artefacts (this is default plane with default water material):
fabre.cedric Posted May 3, 2021 Posted May 3, 2021 Hello, I have the same problem with the 2.14.1 version. I have resolved some artifact without using #define USE_OLD_TRANSFORM in core/shaders/water/mesh/vertex/deferred.vert.
silent Posted May 11, 2021 Posted May 11, 2021 demostenes We've successfully reproduced this bug. Will check if it can be fixed only with shaders modifications and report back. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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